Putting Smiles on the Faces of Everyone Nintendo Touches
Employees
Working to build an environment where each and every employee can realize their potential.
We are committed to creating and maintaining an environment where all employees can take advantage of their strengths and realize their maximum potential.
Diversity, Equity and Inclusion
At Nintendo, employees are able to work regardless of age, gender, nationality or any aspect of their background to create entertainment that is fun for everyone.
Our Philosophy on Diversity, Equity and Inclusion
At Nintendo, we respect human rights and hire talent, regardless of race, ethnicity, nationality, ideology, religion, creed, origin, social status, class, occupation, sex, age, disability, sexual orientation, gender identity or marital status. As our consumers’ interests and preferences continue to diversify in the world of entertainment, leveraging a diverse workforce is crucial for raising the collective strength of the company. We aim to be a workplace where all employees can reach their full potential and be mutually respectful.
In addition, we support and adhere to international human rights principles and standards including the United Nations Guiding Principles on Business and Human Rights and have formulated the Nintendo Human Rights Policy based on these. This policy was adopted by a Board of Directors decision after receiving advice from external experts. Our employees are notified of the policy, which is included in the codes of conduct and compliance manuals for each country. It is also introduced to new employees of Nintendo Co., Ltd. (Japan), as part of their training. Training on human rights is also conducted at our subsidiaries outside Japan. For example, at Nintendo of America, employees receive annual training on our Code of Business Conduct. Nintendo of America also conducts ongoing training and education on human rights for employees engaged with our supply chain and business partners. At Nintendo of Europe, all new employees receive training on the Code of Conduct, which includes sections on protecting human rights, compliance with the UK Modern Slavery Act*1 and non-discrimination and equal treatment. Refresher trainings on these subjects are conducted periodically for all employees of Nintendo of Europe. Nintendo Australia annually conducts training on the Australian Modern Slavery Act which is mandatory for all employees involved in procurement.
Laws that are enforced (in European countries including the U.K., and in Australia, etc.) to inhibit companies from becoming involved in modern slavery such as human trafficking, forced labor and sexual exploitation.
Raising Internal Awareness
To create a working environment that fosters diversity and mutual respect at Nintendo, we conduct training and distribute information to employees that is suited to local circumstances in each country.
For example, Nintendo Co., Ltd. (Japan) posts articles to bring attention to gender diversity through the company’s internal network while creating opportunities to consider about diversity together in our onboarding training for new employees.
Our subsidiaries outside Japan also engage in initiatives to raise awareness about diversity.
Nintendo of America Supporting Employees’ Development and Diversity, Equity and Inclusion
Nintendo of America continues to provide a variety of virtual and in-person learning and engagement opportunities for employees. We offer employees a self-serve online education platform that provides optional video courses taught by industry experts in areas related to software, creative and other business fields.
We continue to evolve and offer educational forums, which contribute toward our collective mission to promote diversity, equity and inclusion (DEI) in the workplace by bringing new insights to difficult topics, unique perspectives, and a chance to better recognize and appreciate the experiences of our diverse communities at Nintendo of America. Recent and upcoming forums focus on the importance that community and belonging have in the workplace.
In 2023 and 2024, Nintendo of America explored the “Nintendo of America Practices,” everyday actions that drive our mission and values, through a lens of diversity and inclusion by aligning the theme of each forum with one of the Practices. For example, the Practice of “Set Each Other Up to Succeed” was paired with a forum called “Working Better Together,” which showcased practical steps to strengthen our everyday actions through more inclusive practices. Each forum highlighted a relevant Practice, helping employees better understand the connection between DEI and our daily interactions.
In 2025, employees had the opportunity to take part in more immersive learning experiences through a book club focused on belonging. This new activity offered employees at all levels the opportunity to learn about practical ways they can contribute to and help build an environment of belonging.
Nintendo of America Initiatives for Diversity Through Employee Resource Groups
At Nintendo of America, we believe our results are better when our teams are mindful of perspectives and backgrounds that represent all of our consumers. Employee Resource Groups (ERGs), initiatives that bring together employees with shared backgrounds and experiences and others interested in learning more, play an active part in this. Our six ERGs create opportunities that unite us through education and experience, introducing new ways every year to help our employees connect with and better understand each other. One way we do this is by sharing awareness of the many communities that exist at work. All employees are welcome to join ERGs, regardless of their background. Learning from each other about different ways to look at the world creates an environment where diversity, equity and inclusion are natural parts of our culture, helping us to bring smiles to those around us.
Our six ERGs at Nintendo of America include:
Asian, Asian American and Pacific Islander (API) supports and empowers API employees and allies at Nintendo of America, creating opportunities to learn from one another and celebrate our multi-cultural perspectives.
B@ND (Black at Nintendo Dialogue) is a welcoming place of fellowship that brings focus to the African American experience where employees can engage, learn and support the diverse community of black and brown employees at Nintendo of America and outside the company. B@ND is committed to elevating awareness and promoting inclusivity through community outreach, employee engagement and talent acquisition.
eNable supports and advocates for the special needs community at Nintendo of America. eNable is committed to volunteerism and spends many hours developing regional partnerships.
HOLA is committed to identifying opportunities and driving initiatives that embrace and bring awareness to the Latin American and Hispanic communities and values represented by their membership.
Women’s Initiative Network is focused on supporting, elevating, and celebrating women through meaningful connections, learning and development, and providing an important perspective across our business.
Rainbow promotes inclusiveness and connections among members of the LGBTQ+ community at Nintendo of America. It provides LGBTQ+ and allied employees a space to share perspectives and build community.
Nintendo Australia Cultural Food Diversity Event
At Nintendo Australia we have employees from a broad range of cultural backgrounds. Recognizing that food sits at the heart of many cultures, we held a Cultural Food Diversity Day lunch in October 2024 for employees to connect while learning about and acknowledging ethnic and cultural diversity. Staff were invited to bring a dish representing a culture of significance to them, and we enjoyed 29 dishes representing 13 different countries together.
Nintendo Australia employees sample food from their many cultures
Supporting an Inclusive Work Environment for Our Employees
Nintendo recognizes the importance of creating an environment where employees are fully empowered to share their abilities, regardless of gender. The company also strives to build a workplace where employees of all backgrounds can work enthusiastically and reach their full potential.
Nintendo Co., Ltd. (Japan) Initiatives for Promoting Women’s Careers
With the revised Act on Promotion of Women's Participation and Advancement in the Workplace that was enacted in April 2020, Nintendo Co., Ltd. (Japan) carried out initiatives started in FY 2022 to increase the total percentage of female full-time employees hired or promoted to at least 30% over five years, and successfully increased that percentage to 30.7% over a cumulative total of two years leading up to March 31, 2023. Effective in April 2023, we set a goal to increase the number of both male and female employees participating in career training and interviews by at least 20% against a FY 2023 baseline level for each of the three years from FY 2024 through FY 2026, while also aiming to sustain and improve on our progress.
Nintendo Co., Ltd. (Japan) Initiatives in Support of Inclusive Employee Practices
At Nintendo Co., Ltd. (Japan), we want to create a work environment that supports and empowers each and every one of our employees. We introduced the Partnership System as one initiative based on this philosophy. Although same-sex marriages are not currently recognized under Japanese law, this system ensures employees who are in a domestic partnership with a same-sex partner have the same benefits as employees in an opposite-sex marriage. We also recognize a common-law marriage between couples in the same way as a legal marriage. Our internal standards regarding harassment also clearly prohibit discriminatory comments based on sexual orientation or gender identity, as well as disclosing someone’s privately held sexual orientation against their will. Through training, we call for all employees to adopt a renewed understanding that even speech and actions, which are not intended to harm, can cause significant distress, asking for understanding and support to create an environment in which everyone can work comfortably.
In April 2024, we conducted diversity e-learning for all employees and management about sexual orientation and gender identity.
By improving our internal programs and conducting training, we will continue our work to create an environment where each of our employees can fully realize their talents.
Nintendo Co., Ltd. (Japan) Secure Employment for Older Employees
Nintendo Co., Ltd. (Japan) has a workstyle system to support employees continuing to work in a way that complements their personal circumstances such as family or health, as well as design their post-retirement life in a way that suits each of their values and goals. Almost all permanent employees 50 years of age or older can choose to work flexibly based on personal preference by utilizing the system to take three days off a week and shorten daily work hours. By also allowing a broader range of concurrent and second jobs, and supporting outside activities such as hobbies, we provide employees with opportunities to increase their future options. In addition, we offer generation-specific training through which we work together to devise future life plans at each milestone age and raise awareness of the systems that Human Resources offers.
Building an Engaging Work Environment
Nintendo establishes a variety of supporting programs and strives to promote a healthy work environment through internal communication efforts so that every employee can work comfortably with a sense of satisfaction.
Work-Life Balance
At Nintendo, to help employees effectively maintain balance between work and their personal lives, we strive to enhance and promote the use of our programs in ways that complement local circumstances, while providing an environment that enables employees to exercise their talents fully. Below are some examples of our efforts in various regions.
Nintendo Co., Ltd. (Japan) Childcare Initiatives
One way that Nintendo Co., Ltd. (Japan) supports child-rearing is through dedicated roundtable discussions held every year for employees who are raising children. These discussions include life event themes such as childbirth, returning to work after childcare leave and when children begin elementary school life. In order to make it possible for employees to balance raising children and work, we recognize the need to go beyond making policies and programs. We believe it is necessary to provide a place where employees in the same situation can share a variety of information and consult with one another.
Participants received advice from colleagues with experience raising children and talked about child-rearing challenges and work-life balance. Similar to previous years, participants left favorable feedback regarding the discussions.
In addition, under the revised Act on Promotion of Women’s Participation and Advancement in the Workplace that was enacted in April 2020, we have set goals to maintain 100% use of childcare leave by women and increase the percentage of men utilizing childcare leave to 50% or more in terms of cumulative totals over a five-year period beginning in FY 2022.
Nintendo Co., Ltd. (Japan) Flexible Working Hours Program
Nintendo Co., Ltd. (Japan) has a program that enables employees to exercise greater control over the start and end times of their workday, with core work hours from 10:00 a.m. to 3:00 p.m. This program is intended to promote a positive work-life balance, improve work efficiency and productivity, and allow us to adapt to changes in the business environment. Employees have expressed their appreciation for the increased ease of adjusting their work schedule when dealing with international time differences, as well as for the flexibility in picking up and dropping off children and family members for childcare and caregiving services.
Nintendo of America Support for Childcare and Working Hour Flexibility
To help support childcare, Nintendo of America offers our employees company-paid memberships to a resource for finding caregivers, tutors and other care arrangements. The memberships also provide 15 subsidized back-up care days annually for use during school closures, when children are ill and other times when regular care is not available.
Nintendo of America also has a system in place that enables eligible employees to work with their managers to set their working hours within certain internal guidelines, enabling flexibility to accommodate personal needs and responsibilities.
Nintendo of Europe (Germany) Initiatives to Support Parents
Nintendo of Europe (Germany) offers a flexible working hour system with core hours from 11:00 a.m. to 4:00 p.m. for almost all departments, enabling parents to drop their children off at school before starting the workday. Parents with children in kindergarten also receive a monthly childcare allowance to help offset related expenses. Since unexpected situations sometimes arise, Nintendo of Europe (Germany) also has a Parent-Child Room furnished with office equipment and a play area where employees can work while looking after their children during emergencies like school closures.
Parent-Child Room at Nintendo of Europe (Germany)
Nintendo Australia Customizable Working Arrangements
Flexible working arrangements are available to all employees at Nintendo Australia. This program provides options such as compressed working schedules and flexible working hours to accommodate caregiving, childcare and a variety of other needs. We also offer all permanent employees one day of Birthday Leave each year so that they can take time to celebrate and have fun.
Employee Engagement
Nintendo aims to maintain and develop a positive and enthusiastic workplace while cherishing originality, flexibility and sincerity – our Nintendo DNA. We strive to foster a working environment that not only invigorates communication between the company and employees and energizes employee relationships, but also one that builds understanding and trust between everyone involved.
Nintendo Co., Ltd. (Japan) Internal Communication
Nintendo Co., Ltd. (Japan) makes efforts to promote communication in the workplace.
For example, to actively share information from top management, a personal message from the President is published in the company’s internal online newsletter once a month.
In addition, we have established a system that enables employees to make recommendations to the company once a year during performance evaluations, through which we aim to foster engagement and improve proposal-making skills. The President reads through all proposals made to the company by our employees, and some of the company’s improvement initiatives actively incorporate employee opinions obtained from these efforts. We also provide feedback to employees about trends in the proposals, as well as proposals that are frequently mentioned.
To further encourage communication between our employees, we have set up a self-introduction page as part of our internal communication portal. Employees can edit and publish their own profile to share their work experience, interests and other things about themselves with colleagues, which helps facilitate smoother communication between employees on work matters.
Nintendo of Europe Employee-Led Nintendo FIT Initiative
Nintendo FIT is an initiative at Nintendo of Europe by and for employees with the aim of promoting health and performance, alleviating stress, and increasing employee satisfaction. Opportunities to take part in Nintendo FIT activities are also extended to all our offices across Europe whenever possible, through virtual participation and other means.
In FY 2024, Nintendo FIT offered activities including online and on-site yoga sessions, a running group and circuit training in the fitness room at Nintendo of Europe (Germany). Additional sports teams can be organized by employees themselves for sports events, such as soccer or basketball, offered on the company’s internal network.
Every year, employees at Nintendo of Europe (Germany) also have the opportunity to participate in the J.P. Morgan Corporate Challenge, a 5.6-kilometer race held in Frankfurt in June. The Nintendo FIT team arranges a celebration for participants after the event.
Nintendo of Europe employees gather for the 2024 J.P. Morgan Corporate Challenge
Nintendo of Europe Social Activities and Training on the “Event Hub”
Nintendo of Europe (Germany) provides the “Event Hub,” a section of the internal company network that enables employees to create and sign up for interest-based social events in their free time. For example, employees can book the sports grounds of the Frankfurt office for a match of football, table tennis, basketball and more. They can also set up multiplayer games on the Nintendo Switch systems in the Employee Area or their own systems. Additional activities on offer have included food tasting events, a reading group and a weekly board games evening.
The Event Hub also gives employees the opportunity to offer trainings and workshops for their colleagues. Past and current initiatives include self-defense trainings, arts and crafts workshops, and a regular running group. In addition to employee-led training, the company also offers training on topics for enhancing business skills, including sessions titled “Moderation of Hybrid Meetings” and “Resilience – Discover and Strengthen Your Personal Resources.” Since our staff at Nintendo of Europe come from many different backgrounds, employees also have access to trainings on both European and Japanese culture, deepening understanding and connection. Trainings available on the Event Hub change regularly, providing many opportunities to learn.
The Event Hub platform, available for employees at Nintendo of Europe to use, has been a chance for employees to grow, meet people, discover new interests, share their passion but also simply to socialize and come together as colleagues.
Nintendo of Europe Virtual Coffee Breaks
Nintendo of Europe offers virtual coffee breaks led by the Human Resources Department to create opportunities for employees to socialize and meet colleagues outside the scope of their everyday work. Employees go through a simple registration process to participate and draw lots to split into groups of three to four. Participants can use the coffee breaks to talk, network, and get to know each other. The coffee breaks have been well received by participants from Germany, the Netherlands, Belgium and Italy, who have enjoyed over a thousand cups of coffee together.
Nintendo of Europe (Germany) Nintendo Australia Events for Children of Employees
To provide an opportunity to visit the office and see where their parents go to work every day, various events for children of employees are held at some Nintendo locations.
The Human Resources Department at Nintendo of Europe (Germany) organized a Kids Day in June 2024, with around 200 parents, grandparents and kids joining in the event at the headquarters office. Participants were able to go on a guided office tour, take part in a game tournament and have their picture taken. The office was set up with different play areas, face painting, and arts and crafts. Everyone also met in the employee cafeteria to enjoy a pasta lunch together.
Bring Your Family to Work Day is an annual event at Nintendo Australia that aims to inspire children as they explore future career options while also having a bit of fun. Over 40 children signed up to attend the 2024 event, which included a greeting from management, an office tour and gaming on Nintendo Switch.
Through events like these, we encourage employees’ kids to start thinking about their careers, while bringing smiles to parents and children alike.
Employees join their children for some gaming at the Nintendo of Europe (Germany) Kids Day event
Creating Office Spaces
Nintendo strives to provide pleasant office spaces for its employees.
Nintendo of Europe (Germany) An Office Focused on Employee Well-being, Functionality and the Environment
The Nintendo of Europe (Germany) headquarters focuses on providing a comfortable workplace for our employees, functionality, and environmental considerations, and includes the following facilities and features.
Meeting rooms designed for efficient use from a multimedia perspective
Sustainable building designed to meet the DGNB*1 Gold certification
Use of environmentally sustainable materials such as carpeting made from recycled fishnets
Soccer field, table tennis table and multi-sports field for volleyball, basketball, and other sports
Parent-Child Room furnished with office equipment and a play area where employees can work while looking after their children during emergencies like school closures
Garden area and terrace with Wi-Fi
Fitness room
Unisex accessible toilet (on each floor)
Energy-efficient air conditioning and heating system
Improved sun protection panels outside the building and windows that can be opened
New ergonomic furniture, including desks with adjustable height
*1 DGNB
The Deutsche Gesellschaft für Nachhaltiges Bauen (German Sustainable Building Council) is a system for evaluating buildings. In addition to assessing reduction of environmental impact, it considers economic aspects such as cost effectiveness and value retention, sociocultural and functional factors, including comfort and universal design, and various other sustainability themes.
Nintendo Australia Enhancing the Work Environment
The Nintendo Australia office was designed to provide a more comfortable workspace for employees, taking into consideration employee health and well-being, accessibility, the environment, and other factors. In addition to more comfortable seating arrangements for staff, we also have many indoor plants in the office area, which we believe helps in improving the atmosphere of the room and employee well-being. Accessibility within the office is also a key consideration and the building has been installed with an elevator, as well as disability access amenities. In addition, to reduce our environmental footprint within the building, we have installed solar films on external windows that improve heating and cooling efficiency and lighting options that turn off when areas are not occupied, which has boosted environmental performance in the office.
Talent Cultivation and Development
Nintendo’s competitive edge comes from the strengths and talents of each and every one of our employees. We believe that leveraging their abilities to the fullest enhances the long-term collective strength of the company and also increases the enthusiasm of everyone working at Nintendo.
Our Values
In order to bring smiles to people around the world through entertainment, Nintendo continues to cherish our heritage of the Nintendo DNA – originality, flexibility and sincerity – which we uphold as ideals for our employees.
Details about the Nintendo Co., Ltd. (Japan) human resources strategy, rooted in the Nintendo DNA, and our efforts for supporting it can be found here.
At Nintendo Co., Ltd. (Japan), we also provide each employee with the Nintendo Standards of Behavior, which constitute the policy for all actions at Nintendo. These guidelines include both the Nintendo DNA and the Nintendo Code of Conduct – basic rules our employees should uphold.
Our subsidiaries outside Japan have also implemented their own codes of conduct for employees.
Initiatives to Cultivate and Develop Talent
It is no small task to adapt to extreme changes in the surrounding environment while valuing the spirit of originality based on the belief that the “true value of entertainment lies in its uniqueness” and continuing to provide products and services that people will be surprised and delighted by. To continue creating an unprecedented level of fun, Nintendo strives to cultivate and develop talent at each of our locations around the world.
At Nintendo Co., Ltd. (Japan), we have established department introduction pages on our internal company network to help employees understand the work that is done in the company and consider their own career path and how our different tasks interconnect. The pages introduce the duties of each department, the knowledge and skills gained through doing the work of that department, and example career paths.
Please see here for more details about other initiatives at Nintendo Co., Ltd. (Japan).
Meanwhile, our subsidiaries outside Japan are also working to cultivate and develop talent. At Nintendo of Europe, for example, employees with many different native languages work together, so we offer support to help our employees communicate more easily through training in English, which is used as a common language, as well as German and Japanese (as needed).
At Nintendo of America, job openings are posted on the internal company network for all employees to access and review, and they are able to learn about various jobs and begin a discussion with a recruiter or a hiring manager to learn more. Interview and assessment processes are in place to ensure each employee receives fair consideration for the role(s) they apply to.
Once hired, Nintendo of America employees learn how to apply the “Nintendo of America Practices,” everyday actions that help support our company values and ultimately deliver on our mission of creating smiles. The four Practices are – Set Each Other Up To Succeed; Ask, Listen, Learn; Find Ways Forward; and Thoughtfully Deliver. Throughout 2024, all employees and managers participated in a workshop called “Practices Foundations” to build skills in support of the Practices.
All position openings at Nintendo of Europe are posted on the company internal career portal, where employees across Europe can view them and apply, enabling a system of internal recruitment of talent.
Nintendo Australia advertises positions internally and encourages applications from suitably qualified employees in order to provide them with the opportunity to broaden their experience and develop their skills.
Workplace Health and Safety
Because we believe physical and mental well-being are essential to ensuring our employees can fully utilize their abilities, Nintendo has implemented measures for employee well-being adapted to the type of work and local conditions.
Ensuring Health and Safety in the Workplace
Nintendo is committed to providing a safe working environment for employees.
Nintendo Co., Ltd. (Japan) has established a Health Committee or Health and Safety Committee at each of our business locations based on our Health and Safety Standards in order to create a pleasant working environment. These committees create an Annual Health and Safety Promotion Plan to implement each year. The majority of committee members are appointed based on the recommendation of Employee Representatives*1. In addition to periodic internal inspections, they conduct activities such as personal development for employees, through efforts aimed at improving results of health examinations. Results of important health-related measures, such as health examinations, are reported where appropriate by the Human Resources Department to executive management. We have also established Operations Chief positions in accordance with legally stipulated work classifications in order to prevent occupational accidents, and have also established procedures for responding to emergencies.
These committees also work to raise overall company awareness through various means such as attending workshops on lifesaving and disaster-prevention training, and distributing information on workplace health and safety.
Our subsidiaries outside Japan also have systems in place to promote health and safety, and conduct internal audits to evaluate compliance with laws and regulations concerning employee health and safety.
*1 Employee Representatives
Employee Representatives are appointed by a vote of confidence to represent the majority of employees at each work site and perform various duties such as signing labor-management agreements.
Nintendo Co., Ltd. (Japan) Annual Health and Safety Promotion Plan
Basic Policies
Comply with laws and regulations; actively engage in workplace health and safety activities; raise individual health and safety awareness through education and personal development; and build a safe and pleasant workplace through independent health and safety activities.
Activity Policies
Continue to promote health and safety activities throughout the year, with a focus on 1. Compliance with laws and regulations related to health and safety; and 2. Strengthening of preventive health and safety activities.
Key Initiatives
Maintenance of health and safety management systems
Preventive health support
Maintenance and management of working environment
Health and safety education and events
Maintenance of pleasant working environment
Nintendo Co., Ltd. (Japan) “Be Kind to Your Eyes Week” Campaign
The Health Committee at the Nintendo Co., Ltd. (Japan) headquarters building ran a “Be Kind to Your Eyes Week” campaign from August through September 2024. The event aimed to improve employee awareness about eye health, which is a particularly relevant topic for those who work with information technology.
In addition to posting educational material about eye health and making announcements on our internal company network during the event, we put up posters in the elevator lobby on each floor with simple self-tests for retinal diseases and astigmatism.
The Health Committee and Health and Safety Committee will continue to distribute health-related information and take relevant measures.
Maintaining Physical and Mental Well-being
Nintendo undertakes a variety of initiatives to maintain employee health and provides support to prevent both physical and mental health issues.
Nintendo Co., Ltd. (Japan) Initiatives in Support of Employee Health
Nintendo Co., Ltd. (Japan) supports proactive employee health maintenance plans and has established a health consultation room staffed by an occupational health physician and a public health nurse for consultations on physical and mental concerns. We have established a system for our locations in Japan to promote mental health through consultations with the occupational health physician and nurse, as well as support for self-care, and we are working toward the prevention and early detection of mental health issues.
In addition, improving preventative health care management is one of our main measures, and we continue to focus on increasing the consultation rate for adult disease prevention health checks. When needing to take extended leave or retire due to illness or injury, employees can receive a living allowance during their long-term leave and utilize the retirement support fund when retiring after the end of the leave period. We also enroll in a group long-term disability (GLTD) insurance*2 program as part of our benefit system.
*2 GLTD insurance
Guarantees a portion of monthly income until a maximum age of 65 if an employee cannot return to work after retiring due to illness or injury, regardless of whether the cause is work-related or not.
Nintendo Co., Ltd. (Japan) also conducts the following initiatives.
Working Shift Interval Program We have a program that ensures an interval of at least nine hours between the end of the workday and the start of work the following day.
Interviews for Employees Who Worked Longer Hours In an effort to prevent health problems related to long working hours, consultations with our occupational health physician are conducted not only on a voluntary basis, but with all employees who worked over a specified number of hours. The occupational health physician gives appropriate advice and guidance to the employee and the company to prevent health problems from occurring.
Increasing the Consultation Rate for Women’s Health Screenings We entered into a corporate agreement with a hospital highly regarded for its women’s health screenings, enabling female employees of any age to receive discounted screenings at any time of the year.
Mental Health Care We have implemented a Stress Check system that gives employees the opportunity to reflect on and evaluate the state of their mental health. When necessary, we promptly follow up with employees, offering sessions with the occupational health physician or an affiliated external counselor. The occupational health physician provides regular consultations for employees taking a leave of absence, and aids a smooth return to work by taking various measures before the employee returns, such as having the employee practice commuting to work each day and reviewing their daily routine. We have established regular follow-up consultations with the occupational health physician after the employee has returned to work, and have set up systems for the employee to work reduced hours, etc.
Prevention of Communicable Diseases Along with providing information about communicable diseases via the company’s internal network and raising awareness among our employees, we inform them of countermeasures in accordance with the current warning level. We also provide employees travelling overseas with health and hygiene information relevant to their destination. Employees and their families who are relocating overseas are vaccinated against infectious diseases and receive medical evaluations before and after their move.
Nintendo of America Ensuring Employees’ Wellness
Nintendo of America offers both on-site and virtual health and wellness services. We regularly communicate these evolving options to employees through articles on the internal company network, emails and home mailings.
All employees have access to free in-person or virtual counseling sessions through our Employee Assistant Program (EAP). Additionally, those covered under a company-sponsored medical plan have in-person or virtual care and mental health care resources through the CareATC Health and Wellness Center, which includes primary care, prescription drugs, physical therapy, counseling and coaching. Most services are free or covered by a minimal copay.
Nintendo of America also offers the Nintendo Wellness program, which supplies information about maintaining health through healthy eating and exercise programs. We regularly organize various events, such as fitness challenges and walking events, for employees and their families to raise health awareness.
We have also established a mechanism that enables anyone working at Nintendo of America to raise and discuss workplace concerns with the company anonymously.
Nintendo of Europe Advisory Support for Employees
Nintendo of Europe provides a range of advisory support to its employees. In April 2022, Nintendo of Europe established the Employee Assistance Program (EAP) with an external service provider that offers employees counseling on themes spanning work and professional life, family and relationships, body and soul, life balance, health, critical life situations, and legal and financial topics. The EAP matches employees across Europe with the right advisor for every concern.
Besides the counselling process, Nintendo FIT offers also live talks with counselors to discuss stress, family issues or other common topics to support employees to overcome burdens in their daily lives.
Nintendo Australia Teaming Up to Walk in STEPtember
In September 2024, Nintendo Australia held a STEPtember walking challenge to boost our number of steps walked during the month. Over 40 employees took part in small teams made up of members from different departments. We encouraged each other to increase our daily step count by joining the company’s lunchtime walking group, getting out of the house on weekends, and walking before or after work. Collectively, we reached nearly three million steps across all participants, with the average per person increasing from around 4,000 to 9,600 steps a day.
Nintendo Australia R U OK? Day
Nintendo Australia continues to observe R U OK? Day every year in September. R U OK? Day was established by the harm prevention charity, R U OK?, as a day to raise awareness and create an environment where it is easier to talk about mental health by asking if the people around you are OK. In 2024, Nintendo Australia marked this day by offering morning tea with the R U OK? logo to staff members as a way to ask, “R U OK?”